You can also search “school:none” to find spells that don’t have any Spell School. To differentiate, you can now search for “school:frost” to return all Frost Spell School cards without also getting all the Frost Rune cards. For example, the search “Frost:1-2" would return all your single and double Frost cards.įrost is a special case because it is a Rune and a Spell School. For example, the search “Unholy:1” would return all your single Unholy cards. For example, the search “runes:bb” would return all your double-Blood cards, and the search “runes:u” would return all your single-Unholy cards.Īlternatively, you can search by the Rune, and enter the devotion to that Rune as a number. You can also filter your collection by a particular Rune by searching for “runes:-” where the “-”s are replaced by “b” “f” or “u”. You can choose to either “Show All Runes” as you tinker, or you can uncheck that option and the deckbuilder will dynamically filter as you add cards to your deck, automatically hiding cards that are incompatible with your Rune selections. In deckbuilding, your Rune selections will automatically update as you add cards to your deck. These cards tend to be general-purpose, workhorse cards that can go into just about any type of Death Knight deck. For instance, the Blood Rune tends to play a few big minions and not many small ones, so you need to decide whether you want to run the very powerful triple Blood cards or if you’d rather add a single Unholy Rune for some Corpse generators.įinally, there are also some Death Knight cards that don’t have any Rune restrictions. Some of Death Knight’s most powerful cards require you to fully commit to one Rune, but sometimes tapping into a secondary Rune is a great way to cover your primary Rune’s weaknesses. Generally speaking, the deeper you go into a particular Rune, the more you can tap into the types of things that Runes specializes in. Unholy cards tend to be very good at summoning Undead minions, summoning swarms of minions, and generating and spending Corpses. The Unholy Rune has the greatest command of the Undead armies. Frost cards tend to have lots of spell synergies, with direct damage, card draw, mana manipulation, and Freeze effects. The Frost Rune has powerful burst potential. Blood cards tend to have board control effects, large minions, and cards that manipulate life totals. Instead, each of the Runes specializes in certain types of cards and effects. This Rune system allows for incredibly varied and powerful Death Knight cards, while making sure any particular deck isn’t just the best at everything. You can choose to fully devote to one Rune (such as triple Blood) or you can go primarily into one Rune, while dipping into another (such as double Unholy, single Frost). When building your deck, you select a combination of three Runes, which determines which Death Knight cards you can add to your deck. These Runes dictate which Death Knight cards can be added to your deck during deckbuilding. There are three Runes, one for each Death Knight spec: red is Blood, blue is Frost, and green is Unholy. You may have noticed the colored symbols around the mana costs of some Death Knight cards. Each friendly minion leaves a Corpse behind, including minions you play, minions you summon with other cards, minions that are resummoned through the returning Reborn keyword, and the Ghouls summoned by your hero power! This special, class-specific resource can then be used to fuel and power up some of your cards. Whenever a friendly minion dies, the Death Knight gains a Corpse. Luckily, Death Knights can make good use of minions that die in combat. Ghoul Charge summons a 1/1 Ghoul with Charge! Use it or lose it-the shambling Ghoul falls apart at the end of your turn. Master them all as you prepare to make the most out of your Undead army!ĭeath Knights have a 2-mana Hero Power called Ghoul Charge. They also have a unique class mechanic and special deck building rules. Death Knights are a diverse class that can harness the powers of Blood, Frost, and the Undead to devastating effects. Death Knights are Hearthstone’s newest playable class, joining the tavern with Hearthstone’s next expansion, March of the Lich King.
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